Augmenting Network Sculptures
A project on Augmenting Network Sculptures aims to bridge physical, 3D printed spatial networks with their corresponding background information layers using augmented reality, reveals an article on Medium.
Since a virtual model is alignaed to the actual, printed network sculpture, the audience can reveal layers of information by navigating over different layers of reality: interacting with a touch based mobile device on its screen, but also, navigating in the actual space by moving the device around. Using the built in motion sensors, gyroscope and the realtime camera image, the result is a mixed reality experience, where layered digital information is connected to the actual, physical network sculpture.
After an initial brainstorming with network scientist László Albert Barabási, we started the project with a workshop at MOME campus with Mihály Minkó, where designers, artists, engineers and people from different fields of humanities were invited. We were investigating ways of how we can mix the language of augmented reality with network visualisation problems. Two theoretical lectures were given as a starting point, dealing with the taxonomies of augmented reality (and its corresponding cognitive models of the different modalities of space) and network topology: visualizing, understanding the structures of scale-free and complex networks.
Read the full article on Medium.