Overview of event
The global summit where business leaders track the real market opportunities and impacts of virtual, augmented and mixed reality.
Don’t forget to use your 15% AREA member discount for this event. Just enter the code AREA15 when you register here.
In an increasingly crowded marketplace, VRX is purpose built to cut through the noise and provide a reality check on the current state of VR & AR market development. With visionaries from across the world speaking, and case studies from those succeeding on the front line, you’ll hear about the latest advances and innovations in immersive tech and get insight on the real opportunities that are arising as the markets mature.
With dedicated tracks showcasing the best in consumer facing content, business applications for the technologies and start-up growth and development, VRX 2018 brings together innovation teams and business heads to explore the changes needed to ensure you stay relevant as VR & AR take hold.
An Event that Cuts Through the Noise
We’ve spoken with dozens of senior leaders across enterprise, consumer entertainment and the entire immersive tech ecosystem to see what they needed. They overwhelmingly said that they needed a new kind of event. An industry reality check. An event focused on outcomes, not evangelism:
THE WHOLE INDUSTRY IN ONE PLACE: VRX is established as the annual event that brings together senior business leaders from across gaming, media, industry & tech. No other event does this to the level we do
FOLLOW THE SMART MONEY: Get exposure to the primary investors and the biggest companies backing the growth of XR. Hear where the smart money’s going when they’re betting on the next wave of applications and adoption
THE REAL INNOVATORS ON SHOW: We’ll showcase the key startups offering game-changing VR & AR solutions to drive industry growth – walk away with new inspiration and investment ideas
ASSESS THE TRUE IMPACTS OF THE TECH: In-depth discussions and case studies highlighting the key use-cases and revenue opportunities for XR across both consumer and enterprise markets. Where do you need to be focusing NOW?
UNRIVALLED NETWORKING OPPORTUNITIES: Carefully curated agenda tracks provide time to debate the learnings, discuss future directions and work on tangible takeaways
A groundbreaking agenda featuring the globe’s most influential VR & AR leaders…
Here’s a snapshot of who’ll be there:
- Game, film and content studios: The VOID, Paramount, Skydance Interactive, Survios, Digital Domain, GREE, Dave & Busters, Felix & Paul, Sansar, Cloudhead Games, Vreal, Penrose Studios, MediaMonks, Dreamscape Immersive, Fake Production Oy, Nomadic, nDreams, Zerolight, REWIND, Happy Finish, HBO
- Hardware and software providers: Oculus, HTC, Google, Samsung, Qualcomm, AMD, Unity, HP, Bose, Tobii, Talespin, Almalence, Intervoke, Siemens, LG, Flex, Adobe, Varjo, Intuitive Surgical, Neurable, Ultrahaptics, Ubiquity6, Microsoft
- Enterprises and brands across multiple verticals: Gensler, Nationwide, ExxonMobil, Merck, Audi, Nestle, Israel Aerospace, General Motors, Allergan, DHL, Ball Aerospace, Jacobs, CDM Smith, Siemens Energy, Lowe’s, GE Power, HDR, Korea Electric Power Corporation, Applied Materials, State Farm Insurance, United Technologies, Johnson & Johnson, BASF, Honda
- Analysts, media and financiers: Deloitte, Comcast Ventures, SuperData, Digi-Capital, Fortune, Techcrunch, Road to VR, Capital Group, Vive X, Boston Consulting, Boost VC, HP Tech Ventures, Headlight Investments, TDPI Ventures, Maveron
The organizers have also included the job titles of those attending from these companies here: http://events.vr-intelligence.com/vrx/conference-attendees.php
DAY ONE: IMMERSION 2025 – LEADERSHIP STRATEGY SUMMIT
This first day is set up to give a clear picture of the real market opportunities and challenges as VR & AR gain traction in both the consumer and enterprise markets.
It will comprise a number of keynote presentations, expert panel discussions and two-sided chaired debates to get to the heart of what’s actually happening in the market right now and where the immediate and future opportunities lie.
DAY TWO TRACK #1 – CAPTURING CONSUMER ATTENTION WITH VR & AR
In this consumer focused track, we’ll look at the core ways in which companies are using VR & AR to improve their product offerings and engage their customer base more effectively.
The primary format will be panels featuring front line experts working with VR & AR technology and content every day and a series of short case-study presentations showcasing where the rise of immersive experiences are having a real impact across consumer entertainment, sports, education and brand marketing.
DAY TWO: TRACK #2 – PROVING THE ENTERPRISE CASE FOR VR & AR
These second day tracks are designed to go deeper into how VR & AR experiences are being developed and used by business and consumers.
In this enterprise focused track, we’ll look at the core applications VR & AR present to business – and how they can be integrated into existing systems and processes.
The primary format will be panels featuring front line experts working with VR & AR in business every day and a series of short case study presentations showcasing real successes they’re seeing in training & onboarding, design and visualization, product manufacturing and workforce productivity.
DAY TWO TRACK #3 – STARTUP AND SUCCEED IN XR
This track is designed specifically for startups and provides an incredible opportunity to hear what it takes to build the right business, secure funding and succeed in the immersive tech marketplace.
Registration and Fees
Save $200 with our Last Chance Tickets – Limited Numbers Available!
Location and Travel
Hilton San Francisco Union Square
333 O’Farrell Street