Talent Swarm


Talent Swarm proposes a Collaborative Work Environment (CWE) that combines engineering design software with a realistic 3D gaming-like environment allowing the use of a global talent pool and an integrated catalog of parts. The CWE enables a range of capabilities from design to facilities management for the petrochemical, industrial, aeronautical industries, as well as large building construction.

Talent Swarm Screen Shot with Worker

Talent Swarm seeks to be the leading provider in the Building Information Modeling (BIM) sector based on a proprietary, big data and cloud-based Software as a Service platform, and offers the following five main functions:

  • A marketplace for equipment suppliers and qualified engineering and construction talent.
  • A CWE that allows designers and field workers to communicate from within the model or between the office and the work site in a rich, real time manner.
  • Two-way connections to the major 3D design suites from Autodesk, Intergraph PDS and SmartPlant 3D, AVEVA and Dassault CATIA, as well as simulation software for editing and improvements, allowing the use of all existing plans.
  • A procurement and construction/assembly platform that is visually oriented and targeted toward industries that have lagged in technology adoption. Construction workers will use Augmented Reality (AR) to assist in the construction of complex technical facilities, as well as to diagnose and repair equipment.
  • Facilities management that provides a historical log from initial design to client hand-off for a lower total cost of ownership in maintenance.  Again, AR will provide additional information to maintenance personnel in the operation and repair of industrial facilities and in aerospace maintenance.

Talent Swarm Screen Shot Refinery

Background and Achievements

Besides being a disruptive, scalable business in the $5 trillion building and engineering construction business, Talent Swarm’s main mission is to provide work to hundreds of thousands of qualified but remote professionals that collaborate within this platform. The swarm concept shows that there are quantum increases in performance from properly structured collaboration, such as those seen in swarms of birds that fly together for feeding and mutual protection.

Talent Swarm was honored in April 2015 as one of Red Herring’s Innovative Top 100 European Tech companies, a recognition that the company’s platform holds great potential. Talent Swarm’s CEO, Jim Novack, is also CEO of Dynatec, a technical services provider of 240 employees.

Dynatec’s organizational experience provides Talent Swarm with knowledge of the needs of large engineering and equipment procurement companies.

Challenges to Be Addressed by AR

The water cooler was where employees congregated not only to take a break, but to informally brainstorm with colleagues, resolving mental log jams and providing real creative innovation.  The swarm concept that is at the heart of Talent Swarm utilizes the water cooler approach to exploit the collaborative intelligence of hundreds and even thousands of professionals who congregate virtually to solve problems and work together.  A worker at a job site, confronted with a difficult challenge and wearing Augmented Reality glasses, will literally be able to look over and “see” a retired expert working from home, and who is available to help the remote worker solve the problem.

Talent Swarm has created a separate service called eyebee, which will address the problem of verifying and certifying the functionality of hardware that works with the Talent Swarm platform. This will enable a seamless AR, VR and telepresence experience and promote faster adoption of these powerful tools.

Talent Swarm Screen Shot with Video

Why AR Is a Strategic Area

It is said that finding and retaining high-level talent is the new battlefield for companies and countries. Although many highly skilled workers live in underdeveloped regions, AR will connect them seamlessly and enable them to collaborate in new and efficient ways.

Talent Swarm is extending the CWE to support Augmented Reality visualization for engineers in the field or on the project site. Remote designers can talk to each other and work together, either in virtual or physical space, for example, by concurrently viewing and discussing parts in an online catalog of equipment suppliers.