Augmented Reality Development Requires New Skills

In this feature article published on Float Learning, an information service for mobile learning professionals, the author describes the skills that developers will need to master when they begin to tackle experience development for use with personal hands-free and head-mounted displays. The author calls out that the developer will have to better detect the user’s focus of attention with which AR experiences will be based, to provide the user with new ways to interact (without a keyboard and mouse) and achieve their objectives, and that, unlike the displays for which people have been trained to deliver content upon, the world is inherently three dimensional, introducing new concepts such as depth sensing and occlusion.

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